Michael Rooker
Author
Series
Language
English
Description
Michael Rooker wraps up his exploration of the performance capture process and gets one-on-one with industry mega-publisher, Capcom. Matt Walsh delves even deeper into the effects gaming has on our brains, our behavior, and the world around us. Enter Penn Jillette, world-renowned magician, who meets with the rock star developers of the games industry to get a look at contemporary game development.
Author
Series
Language
English
Description
Michael Rooker begins his journey through the world of motion and performance capture specifically for video games. Sean Astin visits two premiere game design schools located at the New York Film Academy and the Los Angeles Film School. Zelda Williams ventures to Children's Hospital Los Angeles to learn how gaming is being used for pain management, rehabilitation, and therapy for child patients.